So for those unaware, Spring Quarter has started here at RIT. Soooo long story short here are some quick photoshop pics I through together to deminstrate the basic idea behind my current project for Production pipeline.
I'm making an outdoor environment that can cycle through the seasons and have various types of weather, within Maya itself. This, ideally would allow for the same environment model to be used for different seasonal scenes.
Yeah, the illustrations aren't exactly up to par with any kind of standard of quality. They are purely for demonstrating the idea behind my project.