Wednesday, March 23, 2011

Outdoor Enviromental Project

 So for those unaware, Spring Quarter has started here at RIT. Soooo long story short here are some quick photoshop pics I through together to deminstrate the basic idea behind my current project for Production pipeline.



  I'm making an outdoor environment that can cycle through the seasons and have various types of weather, within Maya itself. This, ideally would allow for the same environment model to be used for different seasonal scenes.


Yeah, the illustrations aren't exactly up to par with any kind of standard of quality. They are purely for demonstrating the idea behind my project.

2 comments:

  1. Ross - we talked today about this - I think that at this point photographs will be more useful for expressing what you wish to do. I'd suggest choosing one image to begin with - a snow scene or a summer scene for example - find a number of photographs and talk (on your blog or in class) about what you see in the light and textures that define them as "SEASONS". Get to work creating test images of light and color, and perhaps some of the particle effects we talked about today.

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  2. Has your Maya [Exit the King?] animation project been posted anywhere conspicuous for public consumption?

    Thanks.

    Z

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